Phase 3: Development
Designing a typeface is about creating a beautiful set of letters rather than a set of beautiful
letters. Spacing, weight, and cohesion were continuosuly referenced as metrics for progress.
Progress proofs I printed throughout the semester can be seen here. Of all my letters, the H and
the O proved to be some of the harder ones to make, which was
challenging, because they are the two
characters off of which you're supposed to base everything else. The weight of the H moved around a lot,
carving out counters and evening out the somewhat sinewy reverse-contrast. The O, on the other
hand, just always felt out of place with its lack of slits. At the end, I finally landed on an
unobtrusive little notch to cohere the set.
Characters like E raised issues with the alignment of the
serifs, while the g and y
struggled to
balance the weight of their descenders. As the days past, adaptions away from wood type spacing
caused characters like r and M
to stray further and further from their references. Numerals
provided a unique challenge, as I had to learn how to apply my system made for Latin marks to
Arabic ones.
Spacing progressed nicely throughout the semester. The main thing you’ll see in these proofs is
the slow improvement of typographic color and consistency. Since Phaser is very much a display
face, and since it is unruly, wide, and has chunky slab serifs, the spacing will not look
perfect until it’s kerned (an ongoing, sisyphean task). But you can enjoy how much better the
O’s look now.
Lastly, making the accents was a lot of fun. I had some trouble balancing the light weight of the
accents with the bold, wide letters. They’re still not perfect, but I think they fit comfortably
together. Big shout out to Benguiat Buffalo for being an invaluable reference.